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Art 111
194 201 210
ADVANCED RAKU DRAWING FOR ANIMATION INTRODUCTION TO ANIMATION
3.0 Units 3.0 Units STORYBOARD
ART 194 is an advanced course in ceram- ART 201 introduces students to drawing 3.0 Units
ics dealing exclusively with the raku fi ring for animation. Learning to draw from the ART 210 prepares students to analyze scripts
process. Students propose and execute an imagination is a primary goal of this course. and to represent stories visually for anima-
advanced research project in Raku forming Students learn to analyze and construct the tion. Students explore how elements of
and fi ring techniques. Students develop human fi gure and animals as well as to cinematic storytelling such as composition,
and select Raku clays, glazes, and fi ring create environments for animated characters. staging and editing are used to support and
techniques to use in the execution of their Topics discussed include gesture and atti- enhance story. Acting for animation and
research project. Advanced fi ring procedures tude drawing, structure, weight, anatomy, producing industry-standard storyboards
are emphasized. Lecture 2.5 hours/Labora- and perspective. Drapery and lighting are are discussed. Lecture 2.5 hours/Laboratory
tory 1.5 hours. Prerequisite: ART 193 or also be discussed. Lecture 2.5 hours/Labo- 1.5 hours. Prerequisite: ART 201 or equiva-
equivalent. Transfer Credit: CSU, UC, USC. ratory 1.5 hours. Prerequisite: ART 152 or lent. Course Typically Off ered: Spring.
equivalent. Recommended Preparation:
195 ART 130. Course Typically Off ered: Fall. 220
GLAZE CALCULATION Transfer Credit: CSU. INTRODUCTION TO MOTION
3.0 Units GRAPHICS
ART 195 is an introduction to basic glaze 205 3.0 Units
and clay calculations. The students learn to FUNDAMENTALS OF ANIMATION I ART 220 provides students with introductory
calculate molecular weights, molecular glaze 3.0 Units instruction in motion graphics, compositing,
formulas, and batch recipes. Students use ART 205 provides students with instruction visual eff ects, and animation techniques
general glaze theory with calculating proce- in the fundamental principles of traditional using Adobe After Eff ects. Students learn
dures to analyze and substitute (or create animation with a focus on timing. Students to use digitally scanned photography or
from the beginning) glazes and clay bodies. learn to apply drawing and observation skills artwork, vector based content, video, and
The course involves simple arithmetical to a series of animation pencil tests. Princi- audio to create animated sequences. Funda-
computations and includes certain ceramic ples such as squash and stretch, overlapping mental aesthetic concepts in creating motion
laboratory skills and safety precautions for action, and anticipation are discussed. Other graphics are covered, including composition,
handling chemicals. This course prepares the topics include creating eff ective key poses color, motion, and timing. Students are
student for employment in the ceramic indus- and attitude drawings. Lecture 2.5 hours/ exposed to basic technical concepts, such as
try. Lecture 2.5 hours/Laboratory 1.5 hours. Laboratory 1.5 hours. Prerequisite: ART 201 aspect ratio, output type, and compression/
Prerequisite: ART 187 or 191 or equivalent. or equivalent. decompression. Lecture 2.5 hours/Labora-
Transfer Credit: CSU. tory 1.5 hours. Recommended Preparation:
206
196 FUNDAMENTALS OF ANIMATION II PHOTO 121 or equivalent. Course Typically
Off ered: Fall/Spring. Transfer Credit: CSU.
ADVANCED EARTHENWARE 3.0 Units
3.0 Units ART 206 provides students with the oppor- 221
ART 196 is an advanced course in ceramics, tunity to conceive and execute an animated ADVANCED MOTION GRAPHICS
dealing specifi cally with earthenware, or short fi lm, which requires the student to use 3.0 Units
low-fi red ceramics. Students experiment representational skills in service of express- ART 221 provides students with advanced
with earthenware clay bodies, glazes, ing a well-designed story idea. Lecture 2 instruction in motion graphics and compos-
underglazes, and slips. Students propose an hours/Studio 2 hours. Prerequisite: ART iting techniques using Adobe After Eff ects.
individual research project to study a specifi c 205 or equivalent. Recommended Prepara- Students learn to create broadcast-quality
earthenware technique in depth. Students tion: ART 130. motion graphic animations. Building on
may choose to focus on glaze formulation 209 the skills learned in ART 220, students
and testing, underglazing, majolica (in-glaze INTRODUCTION TO CHARACTER are required in this course to realize their
painting), or overglazing (lusters, China DESIGN designs with a high degree of fi delity to their
paints, and decals). Students learn technique 3.0 Units original design concepts. Lecture 2.5 hours/
specifi c loading and fi ring techniques for the Laboratory 1.5 hours. Prerequisite: ART 220
electric kiln. Oxidation fi ring eff ects will be ART 209 introduces students to character or equivalent. Course Typically Off ered:
explored. Lecture 2 hours/Studio 2 hours. design for animation. Students explore and Fall/Spring.
Prerequisite: ART 192 or equivalent. Trans- develop traits of particular characters and 229
fer Credit: CSU, UC, USC. particular archetypes. Students draw from
life as well as from the imagination. Topics INTRODUCTION TO 3D STUDIO MAX
199 to be discussed include shape, silhouette, 1.5 Units
HISTORY OF PHOTOGRAPHY color, caricature, underlying structure, and ART 229 teaches the fundamentals of 3DS
3.0 Units costume. Students will be expected to keep MAX. Students will acquire basic modeling,
ART 199 is a survey of international photog- a sketchbook and to create model sheets rendering, lighting, texturing, and anima-
raphy from its beginnings through contem- for their own personal designs. Lecture 2.5 tion skills. Issues associated with creating
porary developments in the fi eld. Students hours/Laboratory 1.5 hours. Prerequisite: presentation fi les for product development
examine photography as a medium of None. Transfer Credit: CSU. will be discussed. Note: Current industry
artistic and social communication. Lecture standard digital animation software will be
3 hours. Prerequisite: None. Course Typi- used. Lecture 1 hour/Studio 2 hours. Recom-
cally Off ered: Spring. Transfer Credit: CSU, mended Preparation: Basic computer skills.
UC, USC.
2018–2019 C A T ALOG • G LEND ALE C OMMUNITY C OLLEGE